Shadowverse: Worlds Beyond released its tenth card set, Deicide in Nacreheim, on October 28. The expansion adds 76 cards and introduces Clue, a mechanic that connects the set’s murder-mystery setting with decisions about card draw and resource use during a match.

The story centers on the killing of a goddess and the collapse of the utopia she created. Detectives and criminals populate the card roster, but the mechanical addition is more than a change in theme. Cygames’ official set overview explains that Clue amulets can be engaged to draw cards and enable effects on other cards.

How Clues accumulate

When a new allied Clue amulet enters play, it banishes the allied Clue amulet already present and carries its stored clues forward. The resource is therefore consolidated into the new amulet instead of being spread across a growing line of separate Clue amulets.

That rule gives players two connected questions: when to use the amulet for card draw, and when its stored clues are more valuable to another card’s ability. A deck needs relevant supporting cards to turn the keyword into a plan. Merely adding a Clue-generating card to an unrelated list does not establish how consistently that list will benefit.

The set also includes exchange tickets associated with Noeinhowell and Lapinette, plus fully animated versions of Nosche, Theriophone Detective and Leizaut, Calamity of Obliviation. Tickets can be exchanged for cosmetic sets, while the animated cards use card-pack points. These collection options are separate from the basic count of 76 new cards.

Launch missions and continuing rewards

Cygames’ release-mission notice unlocks tasks over three days beginning with a player’s first login during the campaign. Completing the full sequence awards ten Deicide in Nacreheim pack tickets. The opening tasks include winning a battle, playing followers and using evolution or super-evolution, directing players toward ordinary matches rather than a separate purchase requirement.

The mission campaign lasts until the late-November maintenance. Its personal three-day unlock sequence is different from a universal three-day launch-only deadline, which is useful for players returning after October 28.

Updated November 6: a separate Victory Rewards event is also running through November 10 at 19:59 UTC. Ranked and Take Two matches can produce treasure-chest opportunities; winning the associated match opens the chest. Some rewards are fixed by chest number, while others are drawn from pools that can include pack tickets, rupies, vials and cards. Encountering a chest is not itself a guaranteed pack reward.

Worlds Beyond is a free-to-play card battler with optional purchases and cross-platform multiplayer. Its Steam overview also describes a daily free pack and the super-evolution system, under which upgraded followers can knock out opposing followers and damage their leader. Returning players can use those existing systems alongside the new launch missions before deciding which Clue-focused cards to build around.

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