Nagoshi Studio has been dissolved following a shareholders’ resolution on October 31, according to a notice in Japan’s official gazette. The November 2 publication confirms a change in the developer’s corporate status while leaving the future of its announced action adventure, GANG OF DRAGON, unresolved.
The notice on page 176 of the Kanpo supplement identifies the company as Nagoshi Studio Co., Ltd. It records the resolution date and asks creditors to submit claims within two months of the day following publication. This report checked the original PDF directly; the notice contains no game-release announcement or explanation of a transfer to another developer.
A studio established around Nagoshi’s next project
NetEase publicly introduced the Tokyo studio in January 2022, naming Yakuza creator Toshihiro Nagoshi as its representative director and chief executive. The announcement described a wholly owned subsidiary concentrating on high-end console games for worldwide audiences.
It also emphasized the studio’s authority over creative and management decisions, supported by NetEase. That was the stated arrangement at the studio’s introduction, rather than evidence of its current ownership or of a new funding commitment following dissolution.
The distinction between those dates helps explain the development history. The January announcement established the team and its remit; the subsequent public game reveal supplied a specific project for players to follow. Neither the original backing nor the visibility of that reveal guarantees a route to completion after the corporate change.
The announced game remains listed on Steam
As of November 6, the Steam page for GANG OF DRAGON remains accessible, naming Nagoshi Studio as both developer and publisher. It still describes the game as coming soon, without a dated release commitment, and offers wishlisting rather than a purchase.
The announced story follows Shin Ji-seong, portrayed by Ma Dong-seok, also known as Don Lee. Shin is a senior member of a Korean criminal organization based in Kabukicho, the entertainment district within Tokyo’s Shinjuku area. Conflicts in that setting and relationships formed around them are the premise of the human drama described by the studio.
The product description presents third-person fighting built around Shin’s physical strength, with hand-to-hand attacks, blades, firearms and vehicle action. Those are the game’s published design features; the listing does not provide a playable build or establish how much development has been completed.
A storefront entry cannot settle the production question
The current evidence therefore answers two different questions. The gazette establishes the company’s dissolution, while Steam preserves the announced game’s description and undated availability status. A page remaining online is not confirmation that production continues, just as the dissolution notice is not a separate cancellation statement from the game’s rights holders. GANG OF DRAGON’s next concrete development would be an announcement identifying who will complete and publish it, or explicitly ending the project.
Have a correction or a useful perspective?
Get in touch with the publication.


